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Chip 2002 June
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ChipCD 6.02.iso
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macos
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RivalBal.bin
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RivalBall for Macintosh
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common.gkz
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common
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entities
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scenes
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MainMenu.ent
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Text File
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2002-03-21
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1KB
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52 lines
class = RBMainMenu
type = mainmenu
CursorEntClass = sprite
CursorEntType = ball cursor
NumGUIElements = 4
GUIElement1Class = PFire
GUIElement1Type = orangerbpfire
GUIElement1Pos = 0, 0
GUIElement1Priority = 0
GUIElement2Class = FPSText
GUIElement2Type = mainfps
GUIElement2Pos = 615, 5
GUIElement2Priority = 1
GUIElement3Class = sprite
GUIElement3Type = powerups
GUIElement3Pos = 0, 368
GUIElement3Priority = 1
GUIElement4Class = scrollingsprite
GUIElement4Type = credits
GUIElement4Pos = 191, 215
GUIElement4Priority = 5
QuitEntClass = button
QuitEntType = quitbutton
QuitEntPos = 20, 220
QuitEntPriority = 100
WebPageEntClass = button
WebPageEntType = webpagebutton
WebPageEntPos = 20, 295
WebPageEntPriority = 100
SettingsEntClass = button
SettingsEntType = settingsbutton
SettingsEntPos = 256, 295
SettingsEntPriority = 100
StandardGameEntClass = button
StandardGameEntType = stdgamebutton
StandardGameEntPos = 492, 220
StandardGameEntPriority = 100
NetworkGameEntClass = button
NetworkGameEntType = netgamebutton
NetworkGameEntPos = 492, 295
NetworkGameEntPriority = 100